The Climb: The FAQ
Excited about The Climb? Want to know more? Check out our FAQ!
Q: What is The Climb?
A: The Climb is the world's first VR rock climbing game from Crytek and Oculus. In The Climb, players will feel the rush and thrill of free solo rock climbing through beautiful environments, all from the comfort of their own home. The game is easily accessible for players of all ages and experiences, yet also delivers depth and challenge for veteran gamers.
The Climb makes players feel truly present in the game world and features breathtaking locations and immersive action made possible by CRYENGINE.
Q: Will the game use the Xbox One controller or the Oculus Touch controller?
A: It will support both.
Q: How many settings and locations will there be?
A: Our first setting is Asia. It's inspired by Vietnam's famous and picturesque Halong Bay, but also draws upon other features and landmarks from all over the continent to create an exciting rock climbing environment. There will be more settings and locations around the world too, which we will reveal in due course.
Q: What game modes will there be?
A: The main game mode comes with various settings and difficulty levels, and there will also be a Training mode.
Q: How is the sport of climbing represented in the game?
A: The Climb uses elements of the real life sport in gameplay to give players the sensation of rock climbing. For example, gameplay revolves around exploring rock faces to find a path to the top, and you must find different grips or holds, each with their own challenge, to lift yourself as you chart your own route. Rock climbing in real life is physically demanding. As athletes climb they sweat and chalk is used by climbers to return grip to sweaty hands. This is reflected in the game, as the more active you are, the more you'll need to use chalk on your in-game hands so you can stay on the rock!
Q: Is there an in-game character?
A In the Climb the player is represented by a pair of hands. By removing the body of a character, the player's view is not obstructed and the movements made in the game feel much more intuitive and natural.
Q: Will there be achievements?
A: There will be achievements, and we'll have more information as we move towards launch. Stay tuned!
Q: Where is The Climb being developed?
A: The Climb is being developed at our Frankfurt headquarters by our VR Team.
Q: What technology is the game being developed with?
A: The game is being developed on CRYENGINE which gives us the power to deliver a truly immersive VR experience.
Q: What is the age rating?
A: There is no age restriction.
Q: When will The Climb be released?
A: To be confirmed.
Q: Will the game feature microtransactions?
A: We are not planning to have any microtransactions in the game.
Q: In which languages will The Climb be localized?
A: We are currently planning to release the game in English, French, Spanish and German.
Q: What are the minimum requirements to run the game?
A: We are planning to release the game to run on Oculus Rift's recommended specs:
Intel i5-4590 equivalent or greater
NVIDIA GTX 970 / AMD 290 equivalent or greater
Windows 7 SP1 or newer
Oculus Rift, native resolution
The Climb Team